﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace sand_game_core
{
    static class worldGen
    {
        public static void generateMenu()
        {
            newParticle[] particles = new newParticle[800 * 480];
            view.x = 0;
            view.y = 0;
        }
    }
}
